Senior School Design & Technology

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Online Subject Selections for Year 11 & 12 2018 are Now Open

Please click on the link below to view the Year 11 and Year 12 Subject Selection Handbooks: ...
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Year 11

Materials Design and Technology General courses aim to prepare all students for a future in a technological and material world by providing the foundation for lifelong learning about how products are designed and how materials are developed and used.

Materials Design and Technology General (Metalwork)

This is a practical course to promote students’ initiative and enterprise in designing, fabricating and manufacturing projects using a variety of metalwork hand tools, power tools, lathes, milling machines, and other industrial machinery. The students are exposed to fundamental processes of design, working with materials, skills and techniques commonly used in metal trades industry to create solutions. Students will be developing a variety of practical skills and techniques required for: oxy acetylene welding and cutting, Gas Metal Arc Welding (GMAW), Manual Metal Arc Welding (MMAW), plasma cutting equipment, fabrication and machine operations used in industry.

Materials Design and Technology General (Woodwork)

The Materials Design and Technology General course is a practical course for the most part. The course allows students the chance to explore and work using wood, with the design and manufacture of products as the major focus. There is also the flexibility to incorporate additional materials from outside the designated context. This will enhance and complement the knowledge and skills developed within the course as many modern-day products are manufactured using a range of different material types. Students use experimentation and research as well as developing their creativity and increasing their understanding of the society in which they live.

Working with materials, students develop a range of manipulation, processing, manufacturing and organisational skills. When designing with materials, they develop the cognitive skills; such as solving problems, generating ideas, creative design strategies and communicating what they do. This makes them more technologically literate and as consumers, enables them to make more informed decisions about the use and misuse of technology.

Design General (Technical Graphics)

Design involves the strategic development, planning and production of visual concepts and solutions developed to a relative industry quality and standard.  The initial focus of the first year is to learn the principles of design an experiment with basic element of design.  The skills increase throughout the year allowing the student to focus on breaking an idea down, effectively communicate an idea and find some solutions for a targeted audience for specific purposes with specific intentions.

The first year in the year 11 syllabuses is divided into two units, each of one semester duration.

Unit 1 – Design Fundamentals the focus of this unit is to introduce design process and practice. Students learn that design can be used to provide solutions to design problems and communicate that need. They are introduced to basic design skills and a range of techniques related to technical design drafting and freehand drawing skills to demonstrate control over the elements and principles of design.

Unit 2 – Personal Design The focus of this unit is personal design. Students learn that they visually communicate aspects of their personality, values and beliefs. Students explore design elements and principles and the design process in a project communicating something of themselves. Students increase familiarity with basic production skills and processes, materials and technologies.

Product design is where Students learn that the commercial world is comprised of companies, requiring consumer products, services and brands for an audience. They are introduced to the concept of intellectual property. Using the design process, they create products/services, visuals and/or layouts with an awareness of codes and conventions. They use relevant and appropriate production skills and processes, materials and technologies relevant to the design. The context is

Technical Graphics focuses on promotional products, for example, lunch boxes, drink bottles; ergonomic design, for example, hair dryers, shavers; kitchen appliances, for example, toasters, could be re-designed to appeal to a broader demographic; motor vehicle styling, component parts, architecture, mechanical, geometric figures.

The students develop freehand drawing combined 3D computer aided drawing skills, the main software is Fusion 360.  Fusion 360 is a software product of Autodesk which is directly connected to Inventor and Auto Cad.  The students can use their newly developed skills to apply for drafting and related sales jobs which require some drawing and designing for clients need.

This course also emphasises the scope of design in professional and trade based industries allowing students to maximise vocational and/or university pathways.

Engineering Studies General

The Engineering Studies General course is essentially a practical course focusing on real-life challenges. The focus will be on entering the EV Challenge competition.  The EV Challenge (electric vehicle) is an annual engineering competition in which students design and build a single seat electric vehicle to complete as many laps as possible in one hour.

The EV challenge has been developed learning outcomes embedded around engineering.  The focus of the EV Challenge is for students to engage in challenging activities with real world results; to build a safe reliable prototype of a driveable car.  The car can achieve speeds of 60km an hour.

The program has been run over the past 3 years at Ashdale SC outside school hours with amazing results.  Students learn to make a commitment, face their fears, drive and take risks in a controlled safe environment.

The students will learn to breakdown the car into the major parts and focus on an area of personal interest.  They will develop a plan of a working solution through trial and error. Discovery of problem solving, team work, perform under pressure and meet deadlines in a timely manner.

As part of the course the students will get to practice driving in a controlled environment, test working vehicles, evaluate performance, consider workable solutions and improvements.  This process will allow the students to develop real world practical skills, improve communication and build confidence to tackle challenging problems through team work. Students develop their engineering technology skills in planning and implementing a process to manipulate tools and machines to produce a prototype of their designed solution. The Engineering Studies General course is essentially a practical course focusing on real‐life contexts. It aims to prepare students for a future in an increasingly technological world, by providing the foundation for life‐long learning about engineering. It is particularly suited to those students who are interested in engineering and technical industries as future careers.

Certificate II in Engineering Pathways (VET)

Engineering Pathways is intended for students interested in exposure to an engineering or related working environment with a view to entering into employment in that area. This qualification will equip graduates with knowledge and skills which will enhance their prospects of employment in an engineering or related working environment. Students undertaking this subject should have a keen interest in the engineering field and possess an appreciation of Occupational Health and Safety standards required in a workshop environment.

Outline

Students will develop trade- like skills but will not attempt to develop trade- level skills. As an example, the outcome level of welding skills from this qualification is not about learning trade-level welding theory and practice; it is about being introduced to welding, how it can be used to join metal and having the opportunity to weld some metal together. Similarly with machining, the outcome will be something produced on a lathe etc, not the theory and practice of machining. The focus will be on using engineering tools and equipment to produce or modify objects. This will be done in a safe manner for each learner and those around them.

Year 12

Materials Design and Technology General (Metalwork)

The Materials Design and Technology General metal course is a practical course. The course allows teachers the choice to explore and use materials learning in metal, with the design and manufacture of products as the major focus. There is also the flexibility to incorporate additional materials from outside the designated contexts. This will enhance and complement the knowledge and skills developed within the course as many modern-day products are manufactured using a range of different material types. Students examine social and cultural values and the short-term and long-term impacts of the use and misuse of materials and associated technologies. Through this inquiry, experimentation and research, students develop their creativity and understanding of the society in which they live.

Materials Design and Technology General (Woodwork)

The Materials Design and Technology General course is a practical course for the most part. The course allows students the chance to explore and work using wood, with the design and manufacture of products as the major focus. There is also the flexibility to incorporate additional materials from outside the designated context. This will enhance and complement the knowledge and skills developed within the course as many modern-day products are manufactured using a range of different material types. Students use experimentation and research as well as developing their creativity and increasing their understanding of the society in which they live.

Working with materials, students develop a range of manipulation, processing, manufacturing and organisational skills. When designing with materials, they develop the cognitive skills; such as solving problems, generating ideas, creative design strategies and communicating what they do. This makes them more technologically literate and as consumers, enables them to make more informed decisions about the use and misuse of technology.

Design General (Technical Graphics)

Design involves the strategic development, planning and production of visual concepts and solutions developed to an industry quality and standard.  The focus is for the students to break an idea down and effectively communicate their ideas and solutions to specific audiences for specific purposes and with specific intentions.

Product design is where Students learn that the commercial world is comprised of companies, requiring consumer products, services and brands for an audience. They are introduced to the concept of intellectual property. Using the design process, they create products/services, visuals and/or layouts with an awareness of codes and conventions. They use relevant and appropriate production skills and processes, materials and technologies relevant to the design.

The context is Technical Graphics which focuses on promotional products, for example, lunch boxes, drink bottles; ergonomic design, for example, hair dryers, shavers; kitchen appliances, for example, toasters, could be re-designed to appeal to a broader demographic; motor vehicle styling, component parts, architecture, mechanical, geometric figures.

The students will use and develop freehand drawing and 3D computer aided drawing skills, the main software is Fusion 360.  Fusion 360 is a software product of Autodesk which is directly connected to Inventor and Auto Cad.  The students can use their newly developed skills to apply for drafting and related sales jobs which require some drawing and designing for clients need.

This course also emphasises the scope of design in professional and trade based industries allowing students to maximise vocational and/or university pathways.