Years 7-10 Information & Communication Technology (ICT)

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ICT in Years 7-8 at Ashdale follows the Western Australian Curriculum in Digital Technology and leads to two parallel pathways:

  1. A media pathway with a focus on design and media in a digital context
  2. A computer science pathway with a focus on programming (software) and networks (hardware)

Together, these two pathways provide students with understanding, knowledge and skills to make sense of and engage with the digital environment.

In Years 7 and 8, students are introduced to the Ashdale network, accessing processing and sharing data through our dedicated iMac and PC computer laboratories together with students’ own devices (iOS). Students follow a course covering basic concepts in computer hardware, networks and programming through predominantly online curated resources accessed through the Connect platform. In doing this they acquire transferable skills in design, communication and presentation which are used to produce high quality materials in other subject areas. Students are assessed on their ability to produce and communicate a quality outcome, using their initiative to select appropriate methods.

In Years 9 and 10 students select options to study from either or both pathways:

In Digital Photography, students learn about the history, aesthetics, capture and processing of photographic images. Through study of concepts in design, students are enabled to capture their own quality images using digital SLR cameras, processing them using Adobe software to build a digital portfolio of work which can be further developed and refined in Senior School.

Students choosing the Graphic Design option in Year 9 and the Advanced Multimedia Design option in Year 10 follow courses involving the design and production of logos, artwork, graphics, branding, posters, page layout, magazine design, package design and app design using industry standard software from the Adobe suite. As with the Digital photography option, there is a significant emphasis on planning and production to meet design briefs and students begin to build a digital portfolio of work which can be further developed and refined in Senior School.

The Video Game Design course combines study of the history, culture and development of video games together with an examination of the impact of games on society. A major component of the course is the study of game structure, graphics and audio leading to the production of a video game of the student’s own design using game development software. Software modules created by students form part of a digital portfolio of code which can be revisited and developed in the Senior School Computer Science course.

Students choosing the Software Design option in Year 10 can both extend their skills in software design from the Video game Design course and develop an understanding of software development to meet a given design brief using a high-level programming language for general-purpose programming. Students will use their product to add to their digital portfolio detailing their progress in this pathway.